1. Three-Dimensional (3D) Printers
3. Aggregation Tools, or News Aggregators
Lo más conocido es RSS
... a mi personalmente las rss me agobian un tanto, me resulta demasidada información
5. Animation tools
Yo he usado Animation Shop pero hay mucho free software
10. Avatar Creation Tools/Character Generators
An avatar is a graphic representation of a person that is often dynamic (i.e., changing according to context) and used to represent that person in online games, virtual worlds, or other computer programs...
Hay muchas herramientas en la red: una, otra ... esto a los chavales les encanta, en el fondo a todos nos gustaría poder diseñar nuestro aspecto, nuestras habilidades a voluntad, no?
12. Big Think
Pequeños videos, grandes expertos, temas actuales... BigThink
13. Blogs and Blogging Tools
For example, this is a very interesting one: <-uu->
14. Brainstorming Tools
Hay software sofisticado Brainstorming tool
15. Calculators
The use of calculators by students is often highly controversial, but there is really little reason for this controversy in the 21st century. After a long fight, graphing calculators are now accepted in most high school math classes and can be used in many exams. Using a calculator for arithmetical calculations is the best 21st century method (just as the slide rule was the best method in the early to mid 20th century). Cell phones all have calculators built into them, and many can download graphing calculator programs. Of course, students need to be taught carefully when to do various arithmetic operations, but the best solution for how to do them in the 21st century is clearly the calculator
No solo calculators, deberíamos ir introduciendo programas matemáticos para que los chavales se acostumbren: derive, mathematica or android-apps
16. Cameras (Digital)
Social studies teachers can have students illustrate their personal lives and environments. English teachers can have students use their cameras to illustrate words or phrases, and to take interesting pictures for caption contests. Math teachers can have students take pictures of mathematically-based phenomena in nature, such as fractals. Science teachers can have students use their cameras to collect data. All of these pictures can easily be integrated with any presentations students make. It is very important that partnering students learn the value of a camera as a learning and educational tool, and not be prohibited from using them in their schoolwork
18. Cell phones/Mobile phones
Also in computers, it can be easliy found Chrome web store
22. Collaboration Tools
Skype, google docs, wikis, blogs... this is what we are trying to do
6 herramientas para gestionar trabajos en grupo, especialmente educativos
23. Comics Creation Tools
Hay muchos sitios para crear comics... 6 Free sites for Comic Creation
26. Computer-Aided Design (CAD) Tools/Drafting Tools
De esto nos podrían ilustrar los arquitectos que tenemos en el aula...
27. Contests and Competitions
Son muy útiles para motivar a los alumnos...
Un ejemplo del colegio la milagrosa, El Norte Escolar
29. Crowdsourcing
Crowdsourcing involves using software to gather the opinions of large numbers of people (often from around the world) in order to arrive at new or unexpected solutions to a problem (although it may not provide a right answer). Technology tools that can be used by students for crowdsourcing include e-mail, Facebook, and Twitter
30. Data Acquisition/Collection/Analysis/Mining/Visualization Tools
Hay herramientas muy conocidas y también herramientas muy originales como "The Brain"
La manera de presentar los datos puede ser fundamental: Hans Rosling 1, Hans Rosling 2
Ahora esta muy de moda Prezi
Se puede acceder directamente a la presentación: Prueba con Prezi
Ahora esta muy de moda Prezi
Se puede acceder directamente a la presentación: Prueba con Prezi
38. Dictionaries and Thesauri
Diccionarios incluidos en word, animar a usarlos.
Traductores, como no google
40. Electronic Books and Readers
Están estallando, ventas ereaders . La tecnología es diferente, tinta electrónica
41. E-mail
Que deciros...
42. Facebook
Although Facebook and other social networking tools (e.g., MySpace, Twitter) certainly have potential applicability to learning,we are still in the process of discovering where and how this is true.
Examples of interesting uses of Facebook in classroom learning exist and can be found via an online search of "Facebook classroom".‖ Imagine, for example, a Facebook account for every fictional and historical character, writer, inventor, scientist, etc. maintained and replied to in the voice of the character. There is currently some debate as to whether Facebook and other social networking tools that students use in their personal lives should also be used, without change, for educational purposes (this may be like mixing one‘s work life too closely with one‘s personal life). But the ability Facebook provides to connect with people of particular groups and to see their frequent comments, as well as to reply to those comments, is potentially a very important one for education and should be explored, and thought about, by every teacher.
Como usarlo: uso de facebook en la educacion
Como usarlo: uso de facebook en la educacion
46. Game Creation Tools
51. Geolocation Tools and Global Positioning System (GPS)
GPS + Google Earth + Google Maps ---> Salidas, Ginkanas, Viajes virtuales...
53. Graphics Creation/Modification Tools
There are many ever-evolving tools for creating both newer, electronic graphics and video and traditional, print graphics. Basic graphics creation programs generally come preinstalled for free on new computers. Advanced programs, such as Photoshop, are so well known that their names have become verbs themselves. (--> to Photoshop‖ a picture or photograph means to alter it using that, or a similar, graphics program.)
55. How-To Videos
Such videos are, in fact, often the younger generation‘s favorite way to learn to do something. So no matter what subject you teach, you should encourage your students to use how-to videos to learn and to make their own videos about things they know.
57. Interactive Whiteboards
Pizarras digitales... lo visteis en recursos
60. Intuition
Intuition is a product widely used in schools for organizing one‘s thoughts. As such, it is a type of brainstorming tool (cf). VERBS supported by this tool: exploring, comparing, questioning, writing, innovating, thinking creatively.
61. Iteration
This tool is actually the process of creating something as a prototype, using it with an audience, collecting as much (sometimes brutal) feedback as possible, redoing it, eliminating anything where there is a large group disliking it, collecting feedback on the next version, and continuing to build and test versions until there is nothing in the product that any meaningful group of users finds objectionable (as opposed to individual opinions about different things).
Iteration is the opposite of engineering, whereby someone designs something once in its entirety and that is the way the finished product will look for all time.
Teaching and lesson planning have typically been done via engineering; in partnering I strongly recommend iteration as a better tool. Iteration can be used for many things, including games, products, reports, and papers. It is a recommended tool for improving the quality student work
62. Kindle
67. Mapping Tools
These tools include Google Earth, GPS (built into individual devices and cell phones), and other location devices such as radar and sonar. Increasingly, various mapping tools are being incorporated, i.e., via mashups (cf), into each other in new and useful ways.
Mapping tools should be used by students to learn about the physical world (and the universe): what it looks like, distances between places, finding your way, reading maps and directions, etc.
It is often instructive to compare the new mapping tools of today with the old ones (e.g., atlases, dead reckoning) to see what each of the different tools offers and does better
69. Memorizing Tools
Memorization, often out of favor in our schools today, is still important to actors, those who give speeches, and others. In my view, it is important that partnering students learn by heart at least a few short useful writings (e.g., the start of the Declaration of Independence, the Preamble to the Constitution, the Gettysburg Address, Emma Lazarus‘s poem on the Statue of Liberty) so that they can recall them from time to time and reflect on their meaning.
73. Music Creating and Editing Tools
Music is so important to today‘s students that it is not surprising that there should exist a number of tools students can use to create and edit it.
All partnering students should be encouraged to use these tools, adding appropriate music (and sound effects) to their PowerPoint presentations, podcasts, multimedia presentations, games, and almost any other project they do. Examples of products include:
eJay,
and Magix
77. Online Bookstores
Amazon y demás...
78. Outlining Tools
Outlining is a verb often taught to students as a way of organizing their thoughts. Many electronic tools exist to make this process easier. Perhaps the easiest to find and use is the one already built into Microsoft Word (and other word processors).
Teachers of writing should become familiar with this tool and encourage their students to use it when appropriate.
VERBS supported by this tool: analyzing, exploring, comparing, deciding, reflecting, thinking logically, writing, planning.
82. Podcasts and Podcasting Tools
A podcast originally meant an audio recording that was posted online for people to listen to or download if interested.
The term has now expanded considerably. There are video as well as audio podcasts, professional as well as amateur podcasts, podcasts that you have to search for, and podcasts that are automatically downloaded to your computer or cell phone.
Today, a podcast is usually an explanatory or educational audio or video file that can be downloaded. Podcasts exist in all sorts of places and on every conceivable topic.
De tecnología en ingles y en español
83. PowerPoint
Our beloved presentation software...
You have everything on the net, even a powerpoint on How to use powerpoint (kafkiano no?)
88. Prototyping Tools
More and more often, a project (e.g., software project, new car or airplane, TV show) is preceded by a prototype, a small version of the whole, or of some of its parts, that shows (for a relatively small investment of time and money) what the final product will be like.
El concepto no esta muy claro: prototype
92. Research Tools
Google, wikipedia, google scholar, scholarpedia
95. Role-Playing Tools
Role-playing has been used forever as a teaching tool, and now there are electronic role-playing programs that can greatly aid in the process.
Some are simply creative uses of online student discussion forums and chat
Others, such as character creation and map tools from SoundForge and rptools, come from games and online worlds, which are often used for role-playing outside the classroom.
96. Rubrics
A rubric, or evaluation scheme, is a tool for achieving consistency in evaluating student work.
The term is little used outside of education, and may even be educational jargon, but the concept of a standardized evaluation or marking system is a useful one. A number of rubric-making tools exist online and can be used by teachers or students
98. Scenarios
These are stories, typically short, that are used to set up a problem for analysis or to illustrate a particular point. They are also used in computer games, particularly role-playing and war games.
There are specialized software tools for creating and analyzing scenarios and tools included in many game packages. The advantage for students and teachers in using these tools is that the scenarios created in a class (and often the analysis as well) can be saved and then used later
105. Simulations
These tools attempt to model certain states of things or processes, and how those states change over time, based on different inputs. Simulations allow users to ask ―What if?‖ over and over, under a variety of conditions.
Simulations can exist purely in the mind (e.g., thought experiments), with physical equipment (e.g., tabletop battles, chess, flight simulators), or entirely in software (e.g., weather prediction).
Simulations are enormously important tools for partnering students to use, because they allow students to try different strategies and alternatives and immediately see the consequences of their actions.
Simulations exist in all fields, including English (simulations of writing styles), social studies (simulations of the environment or cultural evolution), science (simulations of almost all processes from micro to macro), and math (simulations of topology).
A great many existing simulations, such as the Oregon Trail, are usable by partnering students even in elementary school. Although simulations and games are not the same thing, they are closely linked. Typically while the simulation presents the more or less accurate model of what happens, the game elements provide the motivation to use it.
When using simulations, partnering teachers need to help student users recognize the choices (and often biases) that go into the creation of every simulation model. Simulations also provide excellent material for the discussion of causes and connections in any subject. No partnering student should go without using some form of stimulation—with or without technology—in all of his or her classes at various times.
106. Skype
Voice IP is an expanding field... skype
113. Spelling and Grammar Tools
The sophisticated spelling and grammar tools embedded in Microsoft Word and other word-processing programs are often taken for granted, and sometimes even ridiculed or disparaged.
But they are powerful tools for better writing, and partnering students should be encouraged to use them. What is important, though, is that they be used thoughtfully and that students learn and understand how to use these tools to their best advantage.
114. Spreadsheets
These are an extremely powerful tool, with many uses for words (text) as well as numbers.
Nonnumeric uses include making lists, ordering those lists, brainstorming, and support for other thought processes.
Numeric uses include calculating, keeping books, modeling, predicting, and many others. Spreadsheets can often be used as simple databases. Every partnering student should learn to use a spreadsheet effectively in both numeric and nonnumeric ways.
117. TED Talks
Charlas de 20 minutos dadas por los mayores expertos mundiales sobre hot topics. Casi todas incluyen traducción a multitud de idiomas --> TED talks on Teacher´s views
121. Twitter
Red social limitada a 140 caracteres --> Twitter
122. Video / Video Editing Tools / Video cameras
Because today‘s video is most often digital, it can be easily edited using software and it can be easily embedded in, and mashed up with, other applications by students.
Video can be amateur or professional in quality, and, perhaps unexpectedly, with the popularity of sharing programs such as YouTube, the lower (or absent) production values of amateur video have actually become accepted as the norm.
Because video is now so easy to create by partnering students using the videocameras in their cell phones or inexpensive video cameras such as the Flip, video creation, presentation, and online posting should be part of every partnering class.
Posting videos allows easy sharing of student ideas and solutions as well as innovative and effective classroom practices.
127. Virtual Labs
Today, many of the same functions and experiments that have traditionally been done in school laboratories using physical materials can be done virtually on computers.
This includes biology activities such as dissecting frogs and fetal pigs or chemistry experiments such as titration. In fact, it is often the case that the physical laboratory is no longer necessary at all to achieve many learning goals.
While some bemoan the loss of hands-on experience, virtual experience, in many situations, can be equally good or even better, as well as considerably less expensive and faster.
While partnering teachers may still want to give their students some hands-on experience for some topics, it is also important that they give students opportunities to conduct experiments virtually
130. Wikis
Es muy sencillo hay muchas posibilidades en la web: como crear una wiki
131. Writing Tools
Some may think that the only tools necessary for writing are a surface (e.g., paper) and an implement (e.g., pencil, pen).
But there are many digital tools that can help students in the writing process. A number of these have been listed previously, such as outlining tools, brainstorming tools, Intuition, and screenwriting tools (cf).
If one expands the idea of writing to include any form of authorship, one can add such tools as those for storyboarding, video making, digital storytelling, and others
132. YouTube
Como ya hemos mencionado la idea de aprender mediante videos breves es cada vez más habitual en los digital natives. El rey, como no, Youtube
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